Arctic Drive Guide

Arctic Drive map and points of interest

Updated · Map

Quick answer

Arctic Drive has no map. You navigate with a compass at the top of the screen and by spotting buildings from the road. The demo shows cabins, gas stations, a store/mall, watchtowers, an airplane and a factory; Early Access promises 50+ locations. Stop at every POI, note the direction you came from, and do not wander off-road.

Demo co-op playthrough: no map and compass (community)

No map: what you actually get

The demo’s store page is explicit: “A long road with no map.” You get:

There is no minimap, no quest marker and no fast travel. If you drive past a gas station, note the direction — you may need to come back.

How to navigate without getting lost

  1. Pick a direction and stick to the road. The compass is for orientation, not a route.
  2. Note landmarks — a wreck, a watchtower, a distinctive tree line, a sign.
  3. Stop at every building you can see. POIs are meant to be visible from the road.
  4. Do not take off-road shortcuts. The snow hides rocks; the demo has no unstuck button.
  5. Turn back before the fuel gauge is empty. The next POI is not guaranteed.
  6. In co-op, one player is the navigator. The driver watches the road; the navigator watches the compass and landmarks.

POIs seen in the demo

POI Why stop What to look for
Cabin Warmth, food, clothes, a bed Food, water, clothes, a stove, sometimes a car part
Gas station Fuel Pumps, jerry cans, a store, sometimes a workbench
Store / mall Food, clothes, recyclables Shelves, boxes, shopping carts (physical objects)
Watchtower Viewpoint / loot A high vantage point; sometimes supplies
Airplane wreck Loot Cargo, a box that can be opened, parts
Factory / ruined building Workbench / recycler A generator, recycler, crafting bench, scrap
Barn / shack Shelter / parts Tools, scrap, sometimes a vehicle part

The procedural generation means the exact layout changes every run; treat this as a list of POI types, not fixed locations.

50+ locations in Early Access

The developers say Early Access will have 50+ locations, more vehicles and a longer scenario. That should make the no-map design more interesting — and more punishing if you drive past a stop. The same navigation habits apply: road, compass, landmarks, fuel.

Players outside a ruined building in a snowy Arctic landscape in Arctic Drive
Official screenshot. © Pebbles Games / PlayTogether Studio / Bonus Stage Publishing

Co-op navigation

FAQ

Is there a map in Arctic Drive?

No. The demo page calls it 'a long road with no map'. You get a compass at the top of the screen and whatever you can see from the road.

How do I navigate without a map?

Use the compass, note the direction you came from, stop at every building you can see, and avoid going off-road. The road is the only reliable route.

What POIs are in the demo?

Cabins, gas stations, a store/mall, watchtowers, an airplane and a factory have been seen in the demo. The layout is procedurally generated, so your run may differ.

How many locations will Early Access have?

The developers say 50+ locations, more vehicles and a longer scenario.

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Checked against the current version on · Medium confidence — consistent community reports, not officially confirmed. Spotted something outdated? Tell us.